Dungeon Master
Armor Class 28 (natural armor)
Hit Points 3712 (425d8 + 1800)
Speed 60 ft.
Saving Throws Dex +20, Con +20, Int +20, Cha +20
Skills Athletics +20, Acrobatics +20, Deception +20, Perception +20, Stealth +20
Damage Vulnerabilities Thunder
Damage Resistances cold, force, radiant, nonmagical bludgeoning, piercing, and slashing
Damage Immunities necrotic, psychic
Condition Immunities charmed , frightened , paralyzed , petrified , stunned
Senses passive Perception 30
Languages Any number of any languages
Challenge 30 (155.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Dungeon Master (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.