monsters monstrosity cr-5-10 Tome of Beasts 2023

Dune Mimic

Huge Monstrosity, CR 8. From Tome of Beasts 2023.

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Dune Mimic

Huge Monstrosity, Neutral

Armor Class 13 (natural armor)

Hit Points 168 (16d12 + 64)

Speed 15 ft.

STR
20 (+5)
DEX
8 (-1)
CON
18 (+4)
INT
9 (-1)
WIS
13 (+1)
CHA
10 (+0)

Saving Throws

Skills Perception +4

Damage Immunities acid, fire

Condition Immunities prone

Senses darkvision 60 ft., tremorsense 30 ft., passive Perception 14

Languages

Challenge 8 (3,900 XP)

Adhesive (Object or Terrain Form Only). The dune mimic adheres to anything that touches it. A creature adhered to the dune mimic is also grappled by it (escape DC 15). Ability checks made to escape this grapple have disadvantage. The dune mimic can harden its outer surface, so only the creatures it chooses are affected by this trait.
False Appearance (Object or Terrain Form Only). While the dune mimic remains motionless, it is indistinguishable from an ordinary sandy object or terrain feature.
Grappler. The dune mimic has advantage on attack rolls against any creature grappled by it.

Actions

Multiattack. The dune mimic makes three Pseudopod attacks. It can replace one attack with a use of Engulf.
Pseudopod. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage. If the dune mimic is in object or terrain form, the target is subjected to the mimic's Adhesive trait.
Engulf. The dune mimic engulfs a Large or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 15 Constitution saving throw at the start of each of the mimic's turns or take 10 (3d6) slashing damage, as the creature is lacerated by the mimic's sand-coated form. If the mimic moves, any engulfed creatures move with it. The mimic can have no more than two creatures engulfed at a time.

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