monsters dragon cr-5-10 Tome of Beasts 3

Drake, Venom

Large Dragon, CR 8. From Tome of Beasts 3.

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Drake, Venom

Large Dragon, chaotic evil

Armor Class 16 (natural armor)

Hit Points 142 (15d10+60)

Speed 40 ft., climb 30 ft.

STR
19 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
16 (+3)
CHA
6 (-2)

Saving Throws Dex +6, Con +7

Skills Perception +3

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 120', passive Perception 16

Languages Draconic

Challenge 8 (3,900 XP)

Aching Venom. Produces a potent poison that causes its victims to feel pain from even the most benign contact (weight of their clothing simple sword swing etc.). When a creature that succumbs to this poison takes bludgeoning piercing or slashing it must make DC 16 Con save or be incapacitated until end of its next turn as pain fills its body. This potent poison remains within creature's body until removed by the greater restoration spell or similar magic or until creature finishes a long rest.
Keen Smell. Advantage: smell Wis (Percept) checks.
Shifting Camouflage. Scales adapt to current surroundings. Advantage: Dex (Stealth) to hide in nonmagical natural terrain.

Actions

Multiattack. One Bite and two Claws or three Spit Venoms. If drake hits one creature with two Spit Venom attacks target must make DC 16 Con save or succumb to venom (see above).
Bite. Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) piercing damage + 13 (3d8) poison and target: DC 16 Con save or succumb to drake's venom (see above).
Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage.
Spit Venom. Ranged Weapon Attack: +6 to hit 20/60' one target 16 (3d8+3) poison.
Venom Breath (Recharge 5-6). Spits venom in a 60' line that is 5 ft. wide. Each creature in that line: 36 (8d8) poison and succumbs to the drake's venom (see above; DC 16 Con half damage and doesn't succumb to the venom).

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