Digdogger
The digdogger can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The digdogger regains spent legendary actions at the start of its turn. Detect. The digodgger makes a Wisdom ( Perception ) check. Shift. The digdogger moves up to half its speed. Slam (Costs 2 Actions). The digdogger makes one slam attack. Source A digdogger is a colossal sea urchin covered in spikes.
Armor Class 16 (natural armor)
Hit Points 297 (22d12 + 154)
Speed 30 ft.
Saving Throws Str +8, Con +12, Wis +8
Skills —
Damage Vulnerabilities thunder
Damage Resistances piercing, slashing
Damage Immunities —
Condition Immunities charmed , petrified
Senses passive Perception 10
Languages —
Challenge 15 (13.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Digdogger (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.