Dhakkan

The dhakkan can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of an

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Dhakkan

Gargantuan dragon, chaotic good

The dhakkan can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dhakkan regains spent legendary actions at the start of its turn. Bite. The dhakkan makes a bite attack. Tail. The dhakkan makes a tail attack. Rainbowfire Aura (Costs 2 Actions). The dhakkan uses its Rainbowfire Aura.

Armor Class 21 (natural armor)

Hit Points 410 (20d20 + 200)

Speed 30 ft.

STR
24 (+7)
DEX
16 (+3)
CON
30 (+10)
INT
16 (+3)
WIS
20 (+5)
CHA
16 (+3)

Saving Throws Dex +9, Con +16, Wis +11, Cha +9

Skills Perception +17, Stealth +9 Proficiency Bonus +6

Damage Vulnerabilities

Damage Resistances acid, cold, fire, lightning, poison, thunder

Damage Immunities radiant

Condition Immunities

Senses passive Perception 10

Languages Common, Draconic

Challenge 20 (25.000 XP)

No special abilities.

Actions

Bite. Melee Weapon Attack: +13 to hit, reach 10 ft.
Tail. Melee Weapon Attack: +13 to hit, reach 15 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Dhakkan (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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