Cybus Industries Cyberman

The Cybermen were originally built as an upgrade of the residents of the planet Mondas, to help them survive and bear the pain of the harsh conditions they

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Cybus Industries Cyberman

Medium construct, lawful evil

The Cybermen were originally built as an upgrade of the residents of the planet Mondas, to help them survive and bear the pain of the harsh conditions they were living in. Unfortunately, as the Mondasians became more and more machine-like, the less their minds could cope with it. As a result, they inhibited their own emotions, not only to keep themselves sane, but also to remove the final vestiges of pain within them - the pain caused by sorrow, anger, and loss. These were the first Cybermen.

Armor Class 12

Hit Points 45 (14d4 + 15)

Speed 25 ft.

STR
17 (+3)
DEX
10 (+0)
CON
12 (+1)
INT
21 (+5)
WIS
12 (+1)
CHA
11 (+0)

Saving Throws Con, Int, Cha

Skills Intimidation +2

Damage Vulnerabilities

Damage Resistances bludgeon, slashing, piercing

Damage Immunities psychic

Condition Immunities charmed , exhaustion , frightened , paralyzed , petrified , poisoned

Senses passive Perception 12

Languages Common

Challenge 3 (700 XP)

No special abilities.

Actions

ACTIONS Electrocute. Melee Weapon Attack: +4 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Cybus Industries Cyberman (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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