Crystalline Devil
Armor Class 15 (natural armor)
Hit Points 102 (12d8+48)
Speed 30 ft.
Saving Throws Wis +4, Cha +4
Skills Deception +8, Insight +4
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Celestial, Common, Infernal, telepathy 120 ft.
Challenge 6 (2,300 XP)
Actions
Reactions
Legendary Actions
_Created and favored by Mammon, the arch-devil of greed, crystalline devils masquerade as magic treasures._ **Barefoot, Gem-Coated.** Crystalline devils resemble gem‑coated humanoids with cruel, twisted faces, jagged teeth, and terrible talons like shards of broken glass. Their feet, however, are soft and bare, allowing them to pad along with surprising stealth, always looking for a favorable spot to assume gem form **Winking Jewels.** In its treasure form, a crystalline devil resembles a pretty, sparkling jewel lying on the ground, glowing with a warm inner light. They seek to catch the eye of an unwary creature whose mind it might corrupt to greed and murder. If their identity is discovered in gem form, they reassume their normal form and attack. **Passed Along.** After insinuating themselves into groups, they encourage betrayal and murder, then persuade a host to pass on their treasure as atonement for their crimes.
Source: Tome of Beasts © 2016, Open Design LLC. Used under the Open Gaming License v1.0a.
Content designated as Open Game Content. See our full license page for complete OGL text and Section 15 copyright notices.
Formatted by BubblyBards. Publishers: contact us to claim or transfer this page.