Crimera
The most common horror to be born from the Crimson, the region surrounding the brain of Cthulhu's lair, a crimera is a mutated arthropod that seeks to consume pure things with unrelenting hunger. Crimera have many-segmented bodies with several sets of paddle-like legs that they use to maneuver, as well as a pair of deadly claws and three knife-like mouthparts designed to tear flesh.
Armor Class 14 (natural armor)
Hit Points 13 (2d8 + 4)
Speed 30 ft.
Saving Throws —
Skills —
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Crimera (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.