Courage
The sequi can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The sequi regains spent legendary actions at the start of its turn. Detect. The sequi makes a Wisdom ( Insight or Perception ) check. Tail Swipe. The sequi makes one attack with its tail. Courage, Sequi of Fortitudo ( Source ) Courage is a lesser manifestation of Fortitudo .
Armor Class 21 (natural armor)
Hit Points 222 (12d20 + 96)
Speed 30 ft.
Saving Throws Con +14, Wis +13, Cha +13
Skills Athletics +14, Insight +13, Perception +13 Proficiency Bonus +6
Damage Vulnerabilities —
Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison, fire
Condition Immunities charmed , exhaustion , frightened , poisoned
Senses passive Perception 10
Languages —
Challenge 20 (25.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Courage (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.