Clockwork Fiend
Armor Class 17 (natural armour)
Hit Points 250 (20d10 + 140)
Speed 40 ft.
Saving Throws Str +14, Con +13, Cha +8
Skills Arcana +8, Athletics +14, Intimidation +8 Proficiency Bonus +6
Damage Vulnerabilities —
Damage Resistances acid, cold, fire
Damage Immunities lightning, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities blinded , charmed , deafened , exhaustion , frightened , paralyzed , petrified , poisoned
Senses passive Perception 10
Languages —
Challenge 17 (18.000 XP)
Actions
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Clockwork Fiend (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.