Saving Throws —
Skills Perception +1
Damage Immunities fire, poison
Condition Immunities charmed, frightened, poisoned
Senses blindsight 30', darkvision 60', passive Perception 16
Languages Common, Draconic
Challenge 15 (13,000 XP)
Legendary Resistance (3/Day). Choose to succeed failed save.
Regal Bearing. The chimera's AC includes its Cha modifier.
Multiattack. One Bite one Claws and one Eldritch Horns or it makes two Arcane Blasts.
Bite. Melee Weapon Attack: +10 to hit, 5 ft., one target, 15 (3d6+5) piercing damage.
Claws. Melee Weapon Attack: +10 to hit, 10 ft., one target, 15 (3d6+5) slashing damage.
Eldritch Horns. Melee Weapon Attack: +10 to hit, 5 ft., one target, 18 (2d12+5) force.
Serpent Strike. Melee Weapon Attack: +10 to hit, 15 ft., one target, 9 (1d8+5) piercing damage + 7 (2d6) poison.
Arcane Blast. Ranged Spell Attack: +10 to hit, 120 ft., one target, 21 (3d10+5) force.
Searing Breath (Recharge 5-6). Dragon head exhales 30' cone of fire that burns and blinds. Each creature in area: 45 (10d8) fire and is blinded until the end of its next turn (DC 17 Dex half damage not blinded).
Spellcasting. Goat head casts one of the following spells. Cha (DC 18) only verbal components: At will: charm person dispel magic mage hand3/day ea: bestow curse enthrall haste1/day: dominate person
Prideful Prowl. Moves up to its walking speed or flies up to half its flying speed with o provoking opportunity attacks.
Serpent Strike. Makes one Serpent Strike attack.
Cast a Spell (2). Uses Spellcasting.
Roar of the King (2). Lion head's bellow spurs allies. Each friendly creature including chimera within 30' of it that can hear roar gains 11 (2d10) temp hp and can't be frightened for 1 min.