monsters monstrosity cr-5-10 Tome of Beasts 2023

Caustic Charger

Huge Monstrosity, CR 7. From Tome of Beasts 2023.

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Caustic Charger

Huge Monstrosity, Unaligned

Armor Class 15 (natural armor)

Hit Points 133 (14d12 + 42)

Speed 10 ft., burrow 30 ft.

STR
19 (+4)
DEX
11 (+0)
CON
16 (+3)
INT
4 (-3)
WIS
10 (+0)
CHA
6 (-2)

Saving Throws

Skills

Damage Immunities acid

Condition Immunities False

Senses darkvision 60 ft., passive Perception 10

Languages

Challenge 7 (2,900 XP)

Straddler. The caustic charger can end its move in the space of a prone Large or smaller creature. A creature standing up from prone in the same space as the charger can move to a space within 5 feet of the charger as part of standing up.
Wastes Walk. Difficult terrain composed of rocks or sand doesn't cost the caustic charger extra movement.

Actions

Multiattack. The caustic charger makes two Ram attacks. It can replace one Ram attack with a Tentacles attack.
Ram. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone. If the charger moved at least 10 feet straight toward the target immediately before the hit, the target has disadvantage on the saving throw.
Tentacles. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 14 (4d6) acid damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. The paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the caustic charger attacks a target that is not in the charger's space, the target takes half the acid damage and has advantage on the saving throw.

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