Bramblin
Part plant and part ghost, bramblins are tumbleweeds that have rolled over the prone body of a person as they succumb to thirst or exhaustion in the worlds’ most deadly deserts. Upon expiration, the being’s soul can become tangled up in the dry branches of the vegetal ball, keeping it from moving on until the vines are destroyed or enough bramblins are blown together by the desert winds to combine into a brambleghast .
Armor Class 13 (natural armor)
Hit Points 39 (6d6 + 18)
Speed 40 ft.
Saving Throws —
Skills Perception +5, Stealth +1, Survival +5 Proficiency Bonus +2
Damage Vulnerabilities cold, fire
Damage Resistances acid, lightning, thunder, bludgeoning, piercing, slashing
Damage Immunities —
Condition Immunities exhaustion , paralyzed , prone
Senses passive Perception 10
Languages Understands Common plus one other language but can’t speak
Challenge 3 (700 XP)
Actions
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Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Bramblin (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.