Blood Imp
Armor Class 13 (natural armor)
Hit Points 14 (4d4+4)
Speed 20 ft., fly 40 ft.
Saving Throws —
Skills Persuasion +4, Religion +5, Stealth +4
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 10
Languages Common, Infernal
Challenge 1/2 (0 XP)
Actions
Reactions
Legendary Actions
Blood drips from the lips of this crimson fiend._ **Agents of Death.** Blood imps are the devilish servants of gods of blood, death, and decay. On the Material Plane they are often found hastening the deaths of sacrifices and drinking spilled blood in the names of their masters. **Temple Bane.** Blood imps despise the temples of gods of life and healing. The devils are driven to a mad rage when close to the altar of such a deity and go out of their way to defile or destroy it.
Source: Tome of Beasts 2 © 2020, Open Design LLC. Used under the Open Gaming License v1.0a.
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