Avulzor
Armor Class 17 (bone kilt)
Hit Points 135 (18d10+36)
Speed 30 ft.
Saving Throws Cha +5
Skills Arcana +7, Insight +6, Intimidation +8, Medicine +6, Perception +6
Damage Immunities necrotic
Condition Immunities paralyzed, stunned
Senses darkvision 90 ft., passive Perception 16
Languages Common, Deep Speech, Void Speech
Challenge 8 (3,900 XP)
Actions
Reactions
Legendary Actions
A horrid-looking bipedal creature with cracked, leathery skin and long arms and legs—ending in wicked, flensing talons—rears up. A trio of unblinking purple eyes is situated in the monster’s chest, and its neck ends in a nest of lamprey-like heads. It wears a kilt of humanoid bones that rattles unnervingly as it moves._ **Horrors from Beyond Reality.** Avulzors are hideous aberrations native to a dimension inundated with necrotic energy. There they weave plans for dominating the other planes of existence, launching expeditionary forces into other worlds to kidnap humanoids for experimentation, steal useful magical devices, or destroy perceived threats. Their reasons for doing so are largely unknown, yet they despise all other living creatures. **Masters of Bone.** While avulzors hate all life, they have a disturbingly accurate understanding of humanoid anatomy and use this knowledge to grant their undead constructs extra power. They can also shape bone as if it were putty, transforming an ogre’s pelvis into a usable chair or a dwarf ’s teeth and ribs into a complex musical instrument. While they find undead creatures like Open Game License
Source: Tome of Beasts 2 © 2020, Open Design LLC. Used under the Open Gaming License v1.0a.
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