Auril's Guard

These elemental sentries were created by Auril, the cruel and capricious goddess of winter, to guard her collection of frozen travelers. They wear armor ma

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Auril's Guard

Gargantuan elemental, neutral

These elemental sentries were created by Auril, the cruel and capricious goddess of winter, to guard her collection of frozen travelers. They wear armor made from the teeth of dragons and wield axes made from the bones of mammoths. They are eternally vigilant and often have swarms of lesser ice elementals assisting them in their duty. Elemental Nature. An Auril's guard doesn't require air, food, drink, or sleep. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 19 (natural armor)

Hit Points 186 (12d20 + 60)

Speed 30 ft.

STR
24 (+7)
DEX
18 (+4)
CON
20 (+5)
INT
8 (-1)
WIS
14 (+2)
CHA
6 (-2)

Saving Throws Dex +8, Wis +6

Skills Investigation +3, Perception +6 Proficiency Bonus +4

Damage Vulnerabilities thunder

Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks

Damage Immunities cold, fire, poison

Condition Immunities exhaustion , paralyzed , petrified , poisoned , unconscious

Senses passive Perception 10

Languages Aquan, Auran, Celestial

Challenge 12 (8.400 XP)

No special abilities.

Actions

Frost Axe. Melee Weapon Attack: +11 to hit, reach 10 ft.
Ice Shard. Ranged Weapon Attack: +8 to hit, range 60 ft.

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⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Auril's Guard (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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