Articuno (Galar)
The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. Detect. Articuno makes a Wisdom (Perception) check. Recover (Costs 3 Actions). Articuno regains 26 (4d12) hit points. Articuno, the Cruel Pokémon 4.00 (2 votes) Back to Main Page → 5e Homebrew → Creatures
Armor Class 16 (natural armor)
Hit Points 195 (23d8 + 92)
Speed 30 ft.
Saving Throws Dex +9, Int +11, Wis +8, Cha +11
Skills Deception +11, Intimidation +11, Perception +8
Damage Vulnerabilities —
Damage Resistances psychic
Damage Immunities —
Condition Immunities charmed, frightened, prone
Senses passive Perception 18
Languages —
Challenge 16 (15.000 XP)
Actions
Reactions
Legendary Actions
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This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Articuno (Galar) (5e Creature)
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