Ancient Golem
Ancient golems were created during the war between the gods, by trapping the spirits of primordial elementals trapped inside adamantium and stone. They were intended to protect planets from titans, dragons, fiends, and monstrosities, created during the war. After the war, most returned to the planes of elemental chaos, following their instinct to whatever portals they could find to their origination.
Armor Class 25 (natural armor)
Hit Points 615 (30d20 + 300)
Speed 60 ft.
Saving Throws —
Skills —
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed , exhaustion , frightened , paralyzed , petrified , poisoned
Senses passive Perception 10
Languages —
Challenge 21 (33.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Ancient Golem (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.