Ancient Crystal
The ancient crystal can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The ancient crystal regains spent legendary actions at the start of its turn. Cast a Spell. The ancient crystal casts one spell that it can cast at will. Move. The ancient crystal moves up to half its speed. Slash (Costs 2 Actions). The ancient crystal makes one attack with its slash.
Armor Class 22 (natural armour)
Hit Points 147 (14d12 + 56)
Speed 30 ft.
Saving Throws —
Skills Arcana +14, History +14 Proficiency Bonus +4
Damage Vulnerabilities —
Damage Resistances bludgeoning, piercing, and slashing
Damage Immunities poison, psychic
Condition Immunities blinded , charmed , deafened , exhaustion , frightened , grappled , paralysed , petrified , poisoned
Senses passive Perception 10
Languages Common, Terran, and any four others, telepathy 1 mile
Challenge 12 (8.400 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Ancient Crystal (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.