Amamir
Anamir are rather small creatures that like to swarm in small groups. They are very sociable unless they have been starving for a day or two. Do not interact unless you have food with you for these tiny predators. They will call for any nearby allies and friends to attempt to hunt a meal, sometimes taking on animals that are big as a large dog. Depending on what animal they are based on, they can attempt to flutter and fly.
Armor Class 12
Hit Points 32 (5d4 + 20)
Speed 30 ft.
Saving Throws —
Skills Stealth +4, Survival +0
Damage Vulnerabilities radiant
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages —
Challenge 1 (200 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Amamir (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.