monsters beast cr-0-1 Tome of Beasts 2

Alligator Turtle

Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their beak-like jaws.

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Alligator Turtle

Medium Beast, unaligned

Armor Class 15 (natural armor)

Hit Points 11 (2d8+2)

Speed 20 ft., swim 30 ft.

STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
7 (-2)

Saving Throws Str +4, Con +3

Skills Stealth +3

Damage Immunities

Condition Immunities

Senses passive Perception 11

Languages

Challenge 1/4 (0 XP)

Hold Breath. The turtle can hold its breath for 1 hour.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and the target is grappled (escape DC 12). Until this grapple ends, the turtle can't bite another target.

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Alligator turtles are ornery reptiles, noted for their combative disposition while on land. Their necks are deceptively long and flexible, allowing them to strike a startlingly far distance with their beak-like jaws.

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