Abeil Queen
The abeil can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The abeil regains spent legendary actions at the start of its turn. Attack. The abeil uses honeyed assault. Buzz. The abeil uses drone. Call. The abeil summons an abeil hivehead or vassal in an unoccupied space within 60 feet of it. The creature takes its turn immediately after the abeil.
Armor Class 19 (natural armor)
Hit Points 112 (9d8 + 72)
Speed 30 ft.
Saving Throws Dex +8, Con +13, Int +9, Wis +12, Cha +10
Skills Insight +12, Intimidation +10, Medicine +12, Nature +9, Perception +12, Persuasion +10, Religion +9 Proficiency Bonus +5
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages —
Challenge 16 (15.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Abeil Queen (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.