Abeil Hiveeye
The abeil hiveeye can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The abeil hiveeye regains spent legendary actions at the start of its turn. Scamper. The abeil hiveeye moves up to half its speed. Shine. The abeil hiveeye uses eye beeams. Spin. The abeil hiveeye uses hex lense. Oscar Valverde Beholders rarely interact with abeil thanks to their differences of environments.
Armor Class 14 (natural armor)
Hit Points 94 (9d8 + 54)
Speed 30 ft.
Saving Throws Con +10, Int +7, Cha +7
Skills Insight +8, Investigation +7, Perception +8 Proficiency Bonus +4
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities petrified , poisoned , prone
Senses passive Perception 10
Languages —
Challenge 12 (8.400 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Abeil Hiveeye (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.