Abdullah the Slaver
Abdullah the slaver is an archetypal villain who uses his skills to kidnap people and force them into slavery. His use of magic makes him a formidable opponent, as he is able to employ monsters and even change into the forms of beasts for his nefarious ends. Abdullah has a crew he travels with, and they largely frequent arid desert trade routes to raid merchants. 4.00 (one vote) Back to Main Page → 5e Homebrew → Creatures
Armor Class 16 ( scale mail )
Hit Points 27 (5d8 + 5)
Speed 40 ft.
Saving Throws Dex +4, Cha +3
Skills Animal Handling +3, Deception +3, Intimidation +3, Perception +3, Persuasion +3, Sleight of Hand +4 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 13
Languages Common
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Abdullah the Slaver (5e Creature)
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