Abathrael
An abathrael is prone to invasive cognotransmissive contact with other sentient beings, picking through their memories and reacting unpredictably to its findings. It has been known to repair injuries and eradicate diseases in even those who threaten it, or turn its burning ocular ray upon innocent bystanders to "expunge impurities." Its booming, cryptic riddles and multilingual gibberish offers few clues to its origins or purpose.
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
Saving Throws Str +8, Dex +8, Con +8 Proficiency Bonus +8
Skills —
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities charmed , exhaustion , frightened , poisoned
Senses passive Perception 10
Languages —
Challenge 28 (120.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Abathrael (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
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