Attunement Requires Attunement
While holding this wand, you can use an action to expend 1 charge to force a creature within 60 feet to make a DC 15 Constitution _saving throw_ or become _paralyzed_ for 1 minute. The paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on success.
This wand has 7 charges and regains 1d6+1 expended charges each dawn. When the last charge is expended, roll a d20\. On a 1, the wand shatters into hundreds of pieces.
Source: Level Up Advanced 5E © 2022, EN Publishing. Used under the CC-BY-4.0.
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