magic-items rare staff Official SRD

Staff of Healing

Staff, rare. From SRD 5.1.

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Staff of Healing

Staff, rare

Attunement requires attunement by a bard, cleric, or druid

This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: _cure wounds_ (1 charge per spell level, up to 4th), _lesser restoration_ (2 charges), or _mass cure wounds_ (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.


Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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