BOoKe oF sPeLz & Book of Misspells

Two magical tomes - one with random spells, and one with hilariously wrong spell effects!

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BOoKe oF sPeLz

Artifact, Rare

This tome appears to contain the following spells (Spell DC: 15):

  • Message
  • Mage Armour
  • Hold Person
  • Speak with Dead
  • Ice Storm
  • Teleport
  • Wish

The spells in this book can each be cast once a day, recharging at dawn.

Random Spell Table

If a spell has been used when this book recharges, roll on the following table to determine which spell the book contains. Reroll duplicates.

1d12 Spell Name
1Message
2Mage Armour
3Hold Person
4Speak with Dead
5Ice Storm
6Teleport
7Wish
8Chill Touch
9Witch Bolt
10Planar Binding
11Forcecage
12Control Weather

๐Ÿ“– Book of Misspells

Artifact, Rare

A cursed variant of the BOoKe oF sPeLz. When a spell is cast from this book, something goes... slightly wrong.

๐Ÿช Cookie Tastiness (Misspell Effects)

Intended Spell Actual Effect
Message Massage: 120 ft, the target receives a pleasant backrub.
Mage Armour Mage Amoir: Summons a fancy wardrobe.
Hold Person Fold Person: Target must succeed a Wisdom save or bend backwards and be restrained for 1 round.
Speak with Dead Speak with Dad: For 1 minute you can communicate aloud with your father. This fails if they are dead or on another plane.
Ice Storm Ick Storm: Gross sludge rains down for 1 minute, creating difficult terrain in a 20ft radius.
Teleport Telepoot: Creates a small fart noise within 60 ft.
Wish Wash: A wet sponge cleans you vigorously for 1 minute.
Chill Touch Chili Touch: The target must make a Constitution save or feel like its throat burns with the hottest chili.
Witch Bolt Which Bolt: Conjures a quiver of bolts that deal 1d6 of a random element bonus damage. The bolts disappear after 1 hour.
Planar Binding Planar Finding: You learn the location of the nearest planar entrance within 1 mile.
Forcecage Force Rage: The creature enters rage, even if it doesn't have the rage feat. An unwilling creature can make a Wisdom saving throw.
Control Weather Control Leather: If a creature is wearing leather of any kind, the leather moves and folds on its own, trying to crush the target. The target must make a Strength save or be restrained for 1 minute.

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