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The obsession orb is a terrible being that resembles a misshapen sphere of black flesh, adorned with four arms that dangle at the creature's sides or cross
As stated above, the keet of the Kenta Islands is larger than most ophititans. They are Large creatures, have 15 (2d10 + 4) hit points , and a CR of 1 (200
About the size of a large dog, the owldragon has a stocky, muscular frame with powerful, feathered wings. Their appearance is similar to the dragons of the
Lolth's fingers are one part of the elite drow forces that serve as extensions of Lolth. The fingers, along with their other constituent parts, are tasked
Having some service under their belt, their higher-ups gave them a promotion. Those who are exceptionally strong and hardy are given a serum. This serum ma
Bombs are volatile creatures from the Elemental Plane of Fire, so named for their tendency to literally explode if sufficiently injured or agitated. Hot-te
Servos are tiny mechanical creatures created by servomancers and aetherborn. Constructed Nature. A servo doesn't require air, food, drink, or sleep. 2.00 (
Lolth's eyes are one part of the elite drow forces that serve as extensions of Lolth. The eyes, along with their other constituent parts, are tasked with g
The face eater is a hateful abomination designed by a mad wizard who made their home in the blackest pits of the Underdark. Essentially a miniaturized cloa
Mercury titans are practically an embodiment of the arcane arts. The blood in their veins glows with magical essence and eyes sparkle, even with no light.
The death-rattle is a 15 meter long, black rattlesnake that stalks the deserts and volcano bases at night. The death-rattle is quad-optic, and thus has fou
A storm colossus is a mighty creature of elemental air, resembling a massive, mobile tornado whose form crackles with lightning. Within the Plane of Air, s
Beings that serve the Great Old One Cthugha, appearing as multiple fiery lights with a piercing green eye in the center. They accompany their master in hug
A glarsh is a creature that megoi use as a steed sometimes. A glarsh has three arms, four legs, and a large tail that can shoot spines. Back to Main Page →
Fond of cool, damp conditions where it can feed on mildew, fungi, cobwebs and gastropod trails, this drifting, luminous fectoid prefers to be left alone in
Many goblins ride wolves, but the most skilled are the goblin wolf riders. Many wolf riders let their skills get to their heads, becoming prideful and boas
This roll assumes a humanoid physiology. A severed arm or leg can be restored with a regenerate spell or similar magic. Quicksilver golems are crafted from
As its name implies, a dark chuchu is visibly distinct from more common chuchus by its dark violet coloration. Any one of them has the unusual ability to r
Incendine pyro knights shroud themselves in flames in battle, wielding the tremendous power of elemental fire. Incendine pyro knights fight enemies in mele
The kobold boss is a kobold warrior who has been at this for a while. They've taught other kobolds how to survive, and are usually leading a large group of
The patchworkmen, sometimes also called pseudo flesh golems, are the monstrous creations of necromancers stitched together from multiple humanoid corpses a
The bloodthirsty deathvine is as thick as a man's arm, and lies in ambush, lashing out with its long body when prey draws too close. They dwell in forests
Goryias are humanoid dogs known to have mastered the art of boomerang throwing. They will guard nearly any dungeon for a few rupees and typically work in g
Sea masques are strange, solitary creatures that reside atop the rocky shoals by the seaside of both turbulent waves and calm shores alike. While motionles