Minion

backgrounds. Community homebrew from D&D Wiki.

0 0 0

Minion

You are a staple of the story, being a grunt or mook which builds to the ultimate ending. While you are usually a pain to deal with and underappreciated, you are ultimately a necessary part of the story. You often do the grunt work, setting traps, maybe polishing your masters shoes and weapons, and dealing with people your master doesn't want to see. So, how did you end up in this humble position as a minion? Are you perhaps bound by your heritage? Has your family, maybe race, been historic minion figures? This can be the case for races like goblins and kobolds. Or maybe you were just considered a runt in your society and thus deemed fit only to serve. You don't necessarily have to serve an evil master either. They could be an unaligned or benevolent figure who sends you out in the world w
Skill Proficiencies: Choose two from Athletics, Deception, Stealth and Investigation
Tool Proficiencies: Poisoner's kit, thieves' tools
Languages: Choose one. It should preferably reflect your environment as a minion. For example, if you worked at an orc camp, you probably know Orc
Equipment: A set of common clothing, thieves' tools, a momento or trinket from your employment, a belt pouch with 5 gp

Feature: Dungeon Maker

From your experience having worked in maintaining, patrolling and even digging dungeons, you are very well versed in their make. You notice things about them that others would easily miss. You know from the make of a dungeon what creatures may inhabit it, and you can garner a rough estimate of areas opportune for traps and secret passages.

Suggested Characteristics

Personality Traits (d8)

1I have a lot of spite and I show it in everything I do, from petty crime to jokester tricks.
2I believe I have a very important role in life, thank you very much!
3I hate anyone who thinks themselves too good for everything!
4I love to sweet talk anyone to get away with anything.
5I tend to walk with my head down and my voice low.
6I like to measure and write everything out instead of actually doing it.
7Making decisions is too hard! Let someone else do it.
8I dislike not being the one in charge.

Ideals (d6)

1Revenge. My master treats me terribly and I am going to help speed up their downfall. (Any)
2Freedom. I want to be my own master! (Chaotic)
3Orders. I exist for the use of my master. (Lawful)
4Redemption. Maybe it'd be nice to play a good guy for once? (Good)
5Usurp. I will take over this dungeon for my own grander schemes, more than anything my master could have imagined! (Evil)
6Fate's Hand. I'm just a measly grain in the greater cog machine. Whatever happens happens. (Neutral)

Bonds (d6)

1I have a family history of minion-doing.
2There is nothing tying me down to this job anymore. No one, nothing.
3My master knows a horrible secret about me.
4I met some adventurer who convinced me to give up my ways.
5I left my loved ones behind in the dungeons...
6I have a friend outside who's willing to put up with me.

Flaws (d6)

1I cannot make decisions for myself.
2I like someone else to always take the responsibility or blame.
3I have a short attention span.
4My speech skills are very much lacking.
5I never like challenges. Just give it to me easy!
6I like to think and scheme, but have no nerve to actually do.


D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Minion (5e Background)

Licensed under GNU Free Documentation License 1.3.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.