Military Asset

backgrounds. Community homebrew from D&D Wiki.

0 0 0

Military Asset

You were recruited by the military of a nation because of your abilities, your skills, your attitude. You're not a soldier, you are an asset. An asset has relative freedom, but must obey orders or they may be "liquidated". Why were you recruited? Are you a ruthless killer? A scholar of magic? A prisoner who escaped from jail? Or maybe just a plain old infantryman with a bad attitude and an alcohol problem.
Skill Proficiencies: Insight, Perception
Tool Proficiencies: Choose one
Languages: One standard language, or one exotic language if you can justify it
Equipment: Traveler's clothes, an ink pen, a one ounce bottle of ink, a book (perhaps a journal or note book), proof of your position in a military (a letter, insignia, medal, etc.), and a pouch containing 15 gold pieces.

Feature: Briefing

Prior to commencing a mission (adventure), you request an overview and analysis of the area of operations from your superiors. You are briefed via letter on the current situation in the region and some lore about the area (at the DM's discretion). This lore tends to relate to military threats, hazards and potential assets (including some side-quests). Additional information in a briefing may be included at the DM's discretion. Additional letters may be sent at later dates containing additional information.

Suggested Characteristics

Personality Traits (d8)

1I always look over my shoulder, and keep my sword within reach at all times.
2I fight in the name of my country, nothing else matters to me.
3I am an asset, and assets can be liquidated. I must remember this.
4I do what I do for the common people, not for kings and queens.
5People never notice what I do for them, so why should I do anything for them.
6If you're not military, you're nothing. Get out of my way.
7I don't want to stand out, just to blend into the background.
8I follow only because I must.

Ideals (d6)

1Loyalty. I fight for my country and for those around me. (Good)
2Justice. Laws are there to keep us safe. I uphold the laws. (Lawful)
3Selfish. I will use my position to my own ends. (Evil)
4Change. I will pull the strings of others and bring about change from within. (Chaotic)
5Command. I follow my orders and complete my missions. Nothing more, nothing less. (Neutral)
6Truth. I seek and serve the truth, regardless of where it takes me. (Any)

Bonds (d6)

1My family cast me out. The military is my family now.
2My brother/ sister is a city guard. I do what I do to protect him/ her.
3My family writes to me every so often. It's good to hear from them.
4I have no family. They're all dead.
5Others weigh me down. I have no need for such restraints.
6How can I trust others if I can scarcely trust myself?

Flaws (d6)

1I see things when I sleep. Not dreams or nightmares, but something.
2Nobles disgust me. How dare they lavish in luxury.
3I am afraid of no man, but I do scare myself.
4My mind tends to wander when I'm not occupied.
5I fail to understand civilians. What motivates them? What drives them forward?
6I often see figures in the corner of my eye. But when I turn they disappear. Were they really there to begin with?


D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Military Asset (5e Background)

Licensed under GNU Free Documentation License 1.3.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.