Feral Child

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Feral Child

Some people are abandoned or lost when they are young, and subsequently survive in the wild by some freak stroke of luck. You are one such person. Were you raised by animals, or did you survive entirely by yourself? Are you an orphan? Did your parents abandon you in the woods because of poverty or apathy? Were you accidentally lost when your relatives were walking through the wilderness with you? It is possible you have no memory at all of your parents or how you ended up separated from them in the first place. After your first encounter with humanoids, how did you come to live in humanoid society? Did you seek out other people or were you forced away from your home and into a world you had no connection to or understanding of?
Skill Proficiencies: Survival and Animal Handling
Tool Proficiencies: Herbalism kit, Poisoner's kit
Languages: None
Equipment: A herbalism kit, an object you collected from the wilderness such as a shiny stone or seashell, a set of traveler's clothes, a patch of fur from an animal, and a large waterskin that can hold two gallons of water.

Feature: Scent of the Wild lands

Some people are abandoned or lost when they are young, and subsequently survive in the wild by some freak stroke of luck. You are one such person. Were you raised by animals, or did you survive entirely by yourself? Are you an orphan? Did your parents abandon you in the woods because of poverty or apathy? Were you accidentally lost when your relatives were walking through the wilderness with you? It is possible you have no memory at all of your parents or how you ended up separated from them in the first place. After your first encounter with humanoids, how did you come to live in humanoid society? Did you seek out other people or were you forced away from your home and into a world you had no connection to or understanding of? Skill Proficiencies: Survival and Animal Handling Tool Proficiencies: Herbalism kit, Poisoner's kit Equipment: A herbalism kit, an object you collected from the wilderness such as a shiny stone or seashell, a set of traveler's clothes, a patch of fur from an animal, and a large waterskin that can hold two gallons of water.

Suggested Characteristics

Personality Traits (d8)

1I didn’t grow up wearing clothes, and I still don’t like the feel of them on my body.
2I am more comfortable around animals than people.
3I don’t put much stock into money. I would rather have things that are useful or beautiful than valuable. I don’t need material possessions to keep me happy.
4I love learning new words and hearing them roll off my tongue. I’ll often repeat a word I just learned over and over again.
5I would rather live in the woods than in a city.
6I don’t understand the role of religion.
7People’s problems in civilized society seem trivial to me.
8I’m fascinated by technology.

Ideals (d6)

1Nature. I grew up in the wild and I’ll do anything to preserve my first home. (Neutral)
2Freedom. I never fit into society and I have found the only way to be content is to express myself without regard for rules. (Chaotic)
3Learning. Ever since I discovered the humanoid world I have felt an unending desire to learn more about myself and the world around me. There are so many wonderful new things I have been exposed to. (Any)
4Harmony. I think of myself as an ambassador between the wild and civilization. This comes with the responsibility of balancing the needs of people and animals for the mutual good of everyone. (Good)
5Dominance. I worked to be dominant in the group of animals I grew up with and now I want to work to exert my dominance in humanoid society. (Evil)
6Friendship. Relationships matter to me more than ideals or material goods. (Neutral)

Bonds (d6)

1Somebody hurt my animal family and they will pay for it.
2I want to discover where I came from and who my birth parents are.
3I feel a deep connection to the wild and want to protect it from destruction.
4I fell in love with one of the humanoids who discovered me and I want to impress them.
5I feel a deep bond to my animal family.
6I want to see as much of the world or the humanoid world as I can.

Flaws (d6)

1I am impulsive. I often follow my whims even when it’s inappropriate.
2I believe the natural order is for the strong to rule over the weak.
3In the wild, my animal friends were my lifeline. Now, I often become possessive of my friends.
4I’d give up my own blood before sharing my food.
5I’m suspicious of people I don’t know.
6I have deep anger and hold long grudges towards those who harm animals or animals from the species that raised me.


D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Feral Child (5e Background)

Licensed under GNU Free Documentation License 1.3.

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