Assistant

backgrounds. Community homebrew from D&D Wiki.

0 0 0

Assistant

Your life before adventure was marked by its mundanity. Under the supervision of your higher ups, you have helped keep shops running, taverns full or farms working. This is the simple life many lead, but this is not the life cut out for you. You feel compelled towards adventure, with reasons ranging from a dramatic event which forced you into it, or a growing boredom with your current career. You know how shops are run and helped, can get on common terms with others in your previous trade, and up to this point have experienced, with joy or regret, the new active life of adventuring.
Skill Proficiencies: Insight, Persuasion
Tool Proficiencies: None
Languages: Two of your choice
Equipment: A keepsake from your previous career, a set of assistant's clothes, a small book with common phrases in Common, Elvish, Dwarvish, Gnomish and Undercommon, a pouch containing 15 gp.

Feature: Common Ground

Your life before adventure was marked by its mundanity. Under the supervision of your higher ups, you have helped keep shops running, taverns full or farms working. This is the simple life many lead, but this is not the life cut out for you. You feel compelled towards adventure, with reasons ranging from a dramatic event which forced you into it, or a growing boredom with your current career. You know how shops are run and helped, can get on common terms with others in your previous trade, and up to this point have experienced, with joy or regret, the new active life of adventuring. Skill Proficiencies: Insight, Persuasion Languages: Two of your choice Equipment: A keepsake from your previous career, a set of assistant's clothes, a small book with common phrases in Common, Elvish, Dwarvish, Gnomish and Undercommon, a pouch containing 15 gp.

Suggested Characteristics

Specialization (d6)

1Stablehand
2Library Clerk
3Waiter
4Squire
5Apprentice Alchemist
6Shop Assistant

Personality Traits (d8)

1I despise people who are significantly more well off than me, and treat them with disrespect.
2I will always go on the side of talking a situation out rather than it descend to violence.
3I am eager to be taught new things by more experienced adventurers.
4I can deal with situations of rising anger and arguments coldly and calmly.
5I will revel in any moment of fame I get.
6I often zone out when people drone for too long, but I have learned to hide this from dealing with it in the shop.
7I always attempt to barter the prices of goods.
8I am humble and get surprised and flustered whenever someone praises me.

Ideals (d6)

1Freedom. The boring life of an assistant wasn't for me. Now with this vast life ahead of me I can at last live. (Chaotic)
2Heroism. Why stay in a shop when I could help solve the issues plaguing the land? (Good)
3Might. I have spent too much time being told what to do. It's time to change that. (Evil)
4Discipline. I will do what I have been told to, and I will do it well. (Lawful)
5Fulfillment. Adventuring brings meaning to my life. (Any)
6Opportunity. Anyone should be given an equal chance to rise. (Neutral)

Bonds (d6)

1My old employer had his business looted, and I am doing this in order to help him.
2A mysterious customer once came into the premises and secretly handed me a scroll in a language I do not understand. What does it say?
3An old regular told me every night of his adventuring stories. I am doing this to show how he inspired me.
4My brother owns the family business while I do the cleaning. Wait until I show them what I am made of.
5Life was okay as an assistant until a work friend of mine became an adventurer. I regret not going with them.
6I still enjoy the work that I did, and find any reference or temporary return to it wondrous.

Flaws (d6)

1I pretend to know a lot more about my profession than I actually do.
2I am needlessly reckless or cautious due to my limited training as an adventurer.
3Abstract ideas bore me, as do overcomplicated plans.
4I will instinctively listen and obey to authority, as I fear the consequences of not doing so.
5I get easily nervous and may not share ideas or information on the assumption the other party members already thought of it and know about it.
6I get overly defensive about my humble past, and I am ready to lie about it or insult the person who asks.


D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Assistant (5e Background)

Licensed under GNU Free Documentation License 1.3.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.